Asteroid Shield: Tile-Matching Space Defense

Asteroid Shield: Tile-Matching Space Defense

Asteroid Defens is a clever puzzle game that combines match-3 mechanics with the addictive gameplay of defending a spaceship. Don't let the asteroids get to your spaceship by building your defenses with tactical tile-matching solutions.

Rules and Gameplay for Asteroid Shield: Tile-Matching Space Defense

Create your own defense
Combine 3 items from the same resource to upgrade them into weapons or defenses. If there are 3 similar weapons or walls nearby, you can combine them to create more powerful blocks.

You have a limited amount of swaps before the asteroids appear, so use them wisely. Position your defenses to withstand the attack! On the 10th and 20th day, the main asteroid appears. After the main asteroid is destroyed, it will break up into many smaller asteroids.

What type of game is this in terms of gameplay?

This game is labeled as Casual, Match-3 within the genre classification system.

Is this game created using a game engine or a custom-built platform?

The game runs on the WebGL game development platform/engine.

What is the development team behind this game called?

The design and development of this game were managed by GamesdMurdock.

What are the primary tags describing this game?

The tags helping identify the genre or type of this game are: defence, spaceship.

Is the game mobile-responsive?

Yes, Asteroid Shield: Tile-Matching Space Defense supports mobile platforms like iOS and Android.

Which gender is this game targeted towards?

The game is intended for Male & Female group.

Does the game include any blood or violent visuals?

No, Asteroid Shield: Tile-Matching Space Defense does not feature any blood elements.

Is cruelty present in the gameplay or story?

No, Asteroid Shield: Tile-Matching Space Defense does not feature any form of mistreatment or harm towards characters.

Would this game be good for kids?

Yes, Asteroid Shield: Tile-Matching Space Defense would be suitable for a young audience.